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Cemu 1.7.5 graphics problem
Cemu 1.7.5 graphics problem









cemu 1.7.5 graphics problem
  1. CEMU 1.7.5 GRAPHICS PROBLEM 720P
  2. CEMU 1.7.5 GRAPHICS PROBLEM 1080P
  3. CEMU 1.7.5 GRAPHICS PROBLEM MODS
  4. CEMU 1.7.5 GRAPHICS PROBLEM SOFTWARE

Improved rumble for Gamecube controller API (#596)įixed an issue where the currently active controller profile file (controller.xml) would be deleted when the game profile set a different profileįixed threading issues causing random crashes, usually these would occur when interacting with the input settings in some wayįixed an issue where a rumble strength setting of 0 wouldn't completely disable rumble on some input APIs Improved keyboard handling (Shift and other special keys can be mapped and used again)īetter handling for controller connect/disconnect. It also solves portability and compatibility issues a hardware and OS-dependent solution like DXVA hasĬoreinit: Prevent out-of-bounds write in OSScreenPutPixelEx()įixes a crash in homebrew game Ast-U-RoidsĭownloadMgr: Fixed "Invalid TMD" error that occurred for some titles

CEMU 1.7.5 GRAPHICS PROBLEM SOFTWARE

H264: Added a new cross-platform software decoder for H264 videosįixes a few minor video decoding issues our previous DXVA2 decoder had OpenGL: Fixed a shader compilation error on Mesa (due to unintended use of legacy texture sampler function) Vulkan: Fixed an accidental double-allocation on Vulkan initialization. Vulkan: Reworked synchronization once again for better performance Input: Fixed an issue where SDL controllers would reverse left and right motion

CEMU 1.7.5 GRAPHICS PROBLEM MODS

This should fix issues where some graphic pack mods would not work correctly GfxPack: Reworked our virtual filesystem implementation to better handle file replacement via graphic packs UI: The game list will now refresh automatically after setting a path during the Getting Started dialog RPL: Made the RPX/RPL loader more lenient in regards to broken CRC sections. H264: Various smaller tweaks and bug fixesĬoreinit: Improved FSOpenFile() accuracy which fixes some SD card operations for homebrew that uses wut GfxPack: Graphic pack mods which replace aoc content should work correctly again General: Restored compatibility with Cemuhook version 0.5.7.5 H264: Fixed a regression from 1.26.2b that could lead to a crash on video playback This should fix water and lava flickering in Breath of the WildĬoreinit: Fixed regression from 1.26.2b which broke MK8 save games Vulkan: More tweaks to synchronization code.

CEMU 1.7.5 GRAPHICS PROBLEM 1080P

H264: Various internal tweaks, including support for modded 1080p videos on Breath of the Wild H264: Fix a rare race condition which could cause video decoding to get stuck General: Restored compatibility with Cemuhook's H264 decoder (affects Cemuhook version 0.5.7.6 and earlier)Ĭoreinit: Fixed an issue where some games were unable to create new saves If it has any issues, follow the steps again and try a different resolution.Input: Fix broken touch and software keyboard input

  • Choose the “(Default)” preset (the one you’ve edited) in the graphicPacks window and boot the game up.
  • Some resolutions won’t work so choosing common monitor resolutions here is recommended.Īn extra step is needed if you’ve used Cemu’s build-in downloader: Copy the pack you’ve edited from the graphicPacks/downloadedGraphicPacks folder to the root graphicPacks folder to prevent it from being overwritten.
  • Now, change the $width and $height to the resolution you want.
  • CEMU 1.7.5 GRAPHICS PROBLEM 720P

    Open the rules.txt file in notepad or something similar and find the following text (this is for 720p games, but 1080p will only have some changes in values):.Open the resolution pack folder (either graphicPacks or graphicPacks/downloadedGraphicPacks) which follows the following name convention ShortTitle_Resolution, for example MarioKart8_Resolution.You can’t add ultrawide resolutions unless the resolution pack already supports ultrawide resolutions. This’ll assume you use Cemu 1.14.0 packs and newer since only those contain presets. This might be slightly technical, so carefully follow these steps.











    Cemu 1.7.5 graphics problem